Weapons

Weapons

Boss weapon guide for Be The Final Boss — all weapons with damage stats, range, special abilities, and upgrade priority for the Final Boss in this Roblox reverse tower defense.

12
Weapon Types
4
Tiers
Lv 10
Max Upgrade

Introduction

Weapons are the BOSS-exclusive damage layer in Be The Final Boss - they supplement your minion army with direct hero kills, boss damage, and lane-clear AOE. This hub catalogs every weapon in the current patch, including tier rankings, ammo economy, unlock paths, and how to integrate weapons with your minion formation. From the rapid-fire Crossbow to the slow but devastating Siege Cannon, every weapon has a distinct role and ammo footprint. Bookmark this page whenever you face a tough wave, and use the upgrade guide to focus coins where they return the most damage.

Weapon Tier Comparison

TierDPS RangeAmmo CostBest Wave
S800-1200HeavyBoss waves
A500-800Medium25-40
B300-500Light10-25
C100-300Free1-10

Weapon Categories

Weapons Overview

active

Every BOSS weapon in the current patch with role, ammo cost, and unlock path

CoverageAll 12 weapons
ForNew players
PriorityRead first

Weapon Roster Complete

epic

Full stat sheet for every weapon - DPS, range, ammo, upgrade tree

DetailStats + skills
ForAll players

Best Boss Weapons

epic

Top picks for deleting Wave-25 and Endless bosses with limited ammo

TierS
ForLate game
PriorityHighly recommended

Weapon Tier Comparison

active

Side-by-side tier list with DPS, ammo economy, and skill ceiling

Tiers4
ForAll players
PriorityEssential reading

Weapon Upgrade Guide

new

Which upgrades to prioritize for maximum DPS per coin spent

Levels10
ForAll players
PriorityRead second

Core Mechanics

Weapons consume ammo per shot, reload over 1.5-3 seconds, and have a defined damage falloff range. Higher-tier weapons have better damage-per-ammo ratios but cost more to upgrade. Weapon choice interacts with the Boss Power skill tree: specific nodes grant bonus damage for specific weapon families. Co-op players share an ammo pool, meaning coordinated teams must budget their shots. Weapon upgrades are permanent and persist across waves, so early investments compound into late-game boss damage.

Advantages

Weapons provide the burst damage needed to delete boss heroes who would otherwise walk through your minion line untouched. A well-timed weapon volley can shave 30-40% off a boss hero's HP bar in seconds, making weapon mastery essential for Wave 40+ clears. Weapons also cover minion weaknesses - AOE weapons like the Siege Cannon clear hero swarms that would otherwise overwhelm a single-lane composition. Late-game weapon upgrades synergize with skill tree bonuses, creating multiplicative power spikes.

Challenges

Weapons are gated behind ammo, and running out at the wrong moment can lose a wave. Higher-tier weapons cost tens of thousands of coins to fully upgrade, meaning a focused weapon build starves your minion upgrades. Some weapons have steep skill curves - the Siege Cannon requires prediction aim that takes dozens of waves to master. Co-op ammo sharing can also be a liability if one player burns the shared pool, leaving teammates with empty weapons at a critical moment.

Frequently Asked Questions

What is the best weapon for new players?+
The Crossbow is the recommended starter weapon. It has low ammo cost, fast reload, and decent DPS, making it forgiving for learning aim. Once you reach Wave 15 and have 5,000 coins saved, upgrade to the Heavy Crossbow for a meaningful damage spike without changing your aim mechanics.
How does ammo work in co-op?+
Co-op shares a single ammo pool across all players. Each shot deducts from the shared total, so coordinate your volleys - burst the boss together, then let minions handle trash waves while ammo regenerates. Effective ammo management separates a good co-op team from a great one.
Can weapons crit or apply ailments?+
Weapons do not crit, but specific upgrades add ailment application - the Shock Bow applies Shock, the Frost Cannon applies Freeze, and the Bleed Dagger applies Bleed. These ailments stack with minion ailments, so a Shock Bow + Shock minion lane double-dips the Shock gauge.
Should I upgrade one weapon fully or spread points?+
Single-weapon focus is stronger in the short term but spread investments give flexibility for different wave types. For most players, maxing one A-tier weapon and one S-tier boss-killer is the optimal balance - you get a strong main and a boss delete option.

Quick Tips

💡

Crossbow is the best starter - low ammo cost, forgiving aim, scales to Wave 15

💡

Siege Cannon deletes bosses but burns ammo - pair it with a trash-clear sidearm

💡

Co-op shares one ammo pool - coordinate volleys or starve your teammates

💡

Shock Bow + Shock minion lane double-dips the Shock gauge for fast ailment procs

💡

Maxing one weapon beats spreading points - single-weapon focus for Wave 30+

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